RayCurrentTime¶
Description¶
Returns the current time value for motion blur.
Signature¶
float RayCurrentTime();
Return value¶
Time value between 0 and 1 for motion blur interpolation
Remarks¶
Available when motion blur extension is enabled
Availability and Requirements¶
Defined for the following targets:
glsl¶
Available in stages: closesthit, anyhit, miss, intersection.
spirv¶
Available in stages: closesthit, anyhit, miss, intersection.
Requires capabilities: spvRayTracingMotionBlurNV, spvRayTracingKHR.