_WaveCountBits¶
Description¶
Signature¶
uint _WaveCountBits(vector<uint, 4> value);
Parameters¶
value : vector<uint, 4>¶
Availability and Requirements¶
Defined for the following targets:
hlsl¶
Available in all stages.
glsl¶
Available in all stages.
cuda¶
Available in all stages.
metal¶
Available in all stages.
spirv¶
Available in all stages.
Requires capability: spvGroupNonUniformBallot.