--- layout: stdlib-reference --- # RayTMin ## Description Returns the minimum valid intersection distance for the current ray. ## Signature
float RayTMin();
## Return value
Minimum distance along the ray where intersections are considered
## Remarks
Used to prevent self-intersections and near-plane clipping
## Availability and Requirements
Defined for the following targets:
#### hlsl
Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`.
#### glsl
Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`.
#### cuda
Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`.
#### spirv
Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`.
Requires capability: `spvRayTracingKHR`.