--- layout: stdlib-reference --- # RayTMin ## Description Returns the minimum valid intersection distance for the current ray. ## Signature
float RayTMin();

## Return value Minimum distance along the ray where intersections are considered ## Remarks Used to prevent self-intersections and near-plane clipping ## Availability and Requirements Defined for the following targets: #### hlsl Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`. #### glsl Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`. #### cuda Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`. #### spirv Available in stages: `closesthit`, `anyhit`, `miss`, `intersection`. Requires capability: `spvRayTracingKHR`.