--- layout: stdlib-reference --- # GetTraversableWorldToObject ## Description Returns the world-to-object transform from an instance traversable. ## Signature
matrix<float, 3, 4> GetTraversableWorldToObject(uint64_t handle);

## Parameters #### handle : uint64\_t Instance traversable handle to query ## Return value 3x4 transform matrix representing the world-to-object transformation ## Remarks Currently only supported on CUDA/OptiX ## Availability and Requirements Defined for the following targets: #### cuda Available in stages: `intersection`, `raygen`, `miss`, `callable`, `closesthit`, `anyhit`. Requires capability: `optix_multilevel_traversal`.