--- layout: stdlib-reference --- # GetTraversableWorldToObject ## Description Returns the world-to-object transform from an instance traversable. ## Signature
matrix<float, 3, 4> GetTraversableWorldToObject(uint64_t handle);
## Parameters
#### handle : uint64\_t
Instance traversable handle to query
## Return value
3x4 transform matrix representing the world-to-object transformation
## Remarks
Currently only supported on CUDA/OptiX
## Availability and Requirements
Defined for the following targets:
#### cuda
Available in stages: `intersection`, `raygen`, `miss`, `callable`, `closesthit`, `anyhit`.
Requires capability: `optix_multilevel_traversal`.