--- layout: stdlib-reference --- # AcceptHitAndEndSearch ## Description Accepts the current intersection and terminates further traversal. ## Signature
void AcceptHitAndEndSearch();

## Remarks Used in any-hit shaders to immediately accept an intersection ## Availability and Requirements Defined for the following targets: #### hlsl Available in `anyhit` stage only. #### glsl Available in `anyhit` stage only. #### cuda Available in `anyhit` stage only. #### spirv Available in `anyhit` stage only. Requires capability: `spvRayTracingKHR`.