--- layout: stdlib-reference --- # fwidth ## Description Texture filter width. Calculates the sum abs(ddx(p)) + abs(ddy(p)). ## Signature
/// Requires Capability Set 1:
T fwidth<T>(T p)
    where T : __BuiltinFloatingPointType;

/// Requires Capability Set 2:
vector<T, N> fwidth<T, int N>(vector<T, N> x)
    where T : __BuiltinFloatingPointType;

/// Requires Capability Set 3:
matrix<T, N, M> fwidth<T, int N, int M>(matrix<T, N, M> x)
    where T : __BuiltinFloatingPointType;

## Generic Parameters #### T: [\_\_BuiltinFloatingPointType](../interfaces/0_builtinfloatingpointtype-029hm/index.html) #### N : int #### M : int ## Parameters #### p : [T](fwidth.html#typeparam-T) The value to sum x and y partial derivative magnitudes for. #### x : [vector](../types/vector/index.html)\<[T](../types/vector/index.html#typeparam-T), [N](../types/vector/index.html#decl-N)\> #### x : [matrix](../types/matrix/index.html)\<[T](../types/matrix/t-0.html), [N](../types/matrix/index.html#decl-N), [M](../types/matrix/index.html#decl-M)\> ## Return value The sum of abs(ddx(p)) and abs(ddy(p)). ## Remarks For SPIR-V, this function maps to OpFwidth. ## Availability and Requirements ### Capability Set 1 Defined for the following targets: #### hlsl Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. #### glsl Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. #### metal Available in `fragment` stage only. #### wgsl Available in `fragment` stage only. #### spirv Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. Requires capabilities: `SPV_KHR_compute_shader_derivatives`, `spvMeshShadingEXT`. ### Capability Set 2 Defined for the following targets: #### hlsl Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. #### glsl Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. #### wgsl Available in `fragment` stage only. #### spirv Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. Requires capabilities: `SPV_KHR_compute_shader_derivatives`, `spvMeshShadingEXT`. ### Capability Set 3 Defined for the following targets: #### hlsl Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. #### glsl Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. #### spirv Available in stages: `amplification`, `fragment`, `compute`, `mesh`, `miss`, `callable`, `closesthit`, `raygen`, `intersection`, `anyhit`. Requires capabilities: `SPV_KHR_compute_shader_derivatives`, `spvMeshShadingEXT`.